Character

LODs

The LODs are a list of distance and character file path. The LOD0 (or base character file) is always present and cannot be removed. Use the [+] button at the bottom to add a new LOD. If not -1, the distance specifies the distance from the camera when the LOD should start to be used.

[ LOD0 Distance ][ LOD0 / Base Character Path ]
[ LOD1 Distance ][ LOD1 Path ]
...
[ LODN Distance ][ LODN Path ]
                           [+] // Add a new LOD

Physics

Note that you can press F4 in the editor to toggle on/off the collision box debug view.

To add rigid body physics to a Character use a parent Entity/Primitive.